Members
# static DUMMY_HOLE_ID
This id identifies the dummy hole (pointer). See PlayerBoardHoles
number
# static INFINITE_LOOP_THRESHOLD
The amount of moves that a player is allowed to make during a game play. If
they go beyond this count, they are regarded to be in infinite state and have
lost the game.
number
# static MIN_HOLE_ID
Minimum Hole ID. Note that DUMMY_HOLE_ID is not a Hole that is used
during game play.
number
# static NUM_PLAYER_HOLES
Number of holes that a bawo game Player gets. This represents two
rows of holes - each row with 8 holes. These two rows are represented by
BawoCircularDoublyLinkedList - a circular linked list with 16 holes
(nodes).
# DUMMY_HOLE_ID
This id identifies the dummy hole (pointer). See PlayerBoardHoles
# INFINITE_LOOP_THRESHOLD
The amount of moves that a player is allowed to make during a game play. If
they go beyond this count, they are regarded to be in infinite state and have
lost the game.
# MAX_SEED_COUNT
Maximum number of seeds that can be used to play the bawo game.
# MIN_HOLE_ID
Minimum Hole ID. Note that DUMMY_HOLE_ID is not a Hole that is used
during game play.